Shaping the future of Europe after the Enlargement

Europe is the future!



The enlargement of the Union is likely to enhance democracy, peace and stability throughout the continent of Europe, while providing important economic opportunities. On the other hand there are a lot challenges to cope with as the enlargement process will require both, deep structural political and economic changes in the candidate countries and further reforms of the European Union itself, to be able to function with 27 and even more member states (e.g. further institutional reforms and, reform of the Common Agricultural Policy and the EU-Structural Fonds).

The role-play “Shaping the Future of Europe after the Enlargement” deals with the formal process of the accession negotiations between the candidate countries, the current EU-member states and the EU-Institutions. The aim is to make clear both the institutional design of the EU with its specific decision making procedures and the different interests and positions referring to the ambitious project of the EU-Enlargement.

Targets and methodology of the role-play Within the context of the role-play, complex planning, negotiation and decision-making processes will be imitated in a multi-layered process. The participants in the role-play will adopt a fictive starting position – the so-called scenario – for the duration of the role-playing session. The players take on an active role, e.g. as a member of the European Parliament, a member of the European Commission, minister of an EU-Member State, a representative of a candidate country or representative of the media. They take on board the positions and views of specific interests and thereby develop a better understanding of the processes and developments in the European Union. They learn about the interactions of the EU-Institutions and the decision-making processes as well as the challenges arising with the EU-Enlargement. The EU will become more transparent, understandable and therefore more accessible for the participants. In contrast to traditional role-playing games, the participants act primarily in groups. They must learn to understand the socio-cultural background of the country they represent, make demands, represent parties, participate in discussions, build coalitions and much more. Role-playing games live from the willingness of participants to participate in the learning process; the players themselves therefore govern the results of the simulation. Role-playing games allow a creative learning process controlled by the participants. In order to ensure this, the complexity of the issue at hand must be reduced to the essentials so that it can be as accessible as possible for participants.

Application of:

- up to age of 29

- fluent in English

- EU backround knowlegde


- CV

- letter of motivation

Preselected applicants will be invited for an interview.

Deadline is 7th of November 2005 12 o'clock! Later applications will not considered.

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  • Sascha Meinert
    • BerlinHolger Arndt
      • Düsseldorf

        Ulrich Kleppmann

        Ulrich Kleppmann bild

        Director of the Skopje Office, Macedonia

        Shaping the future of Europe after the Enlargement